Sunday, January 31, 2010

Operating System

Unit - I

Operation system overviews: Operative systems - Objectives and functions - Evaluations of operating systems - Major achievements - Processes describes and control - Processes - Process states - Processes distribution and control.

Unit - II

Threads, Concurrency - principal of concurrency - dual expression - Messing passing - Dead lock: Principal of dead lock - dead lock prevention - dead lock avoidance - dead lock detection.

Unit - III

Memory management : Requirements - memory partitioning - paging - segmentation - virtual memory : Hardware and control structures - Operation system software.

Operating System

Unit - IV
Uniprocessor scheduling - Types of processor - Scheduling - Scheduling algorithm - multi processor
scheduling. I/O management - disk scheduling.

I/O devices - Organization of the I/O function, I/O buffering - Disk scheduling.

Unit - V


File management: Overview - File organization and access - File directories - File sharing record blocking - Secondary storage management case studies: The uniprocesses management, memory management, I/O management and file management.

Programming Language Visual Basic

Unit - I

Welcome to VB: What is visual basic - Features of visual basic - visual basic editions - editions - The visual basic philosophy - Developing an application creating an applications - Objectives - The tool box - project - explorer - The properties window - The form window - understanding projects - What does visual basic 6.0 have for you to create applications, 2nd book at IDE.

Forms and controls : Objectives - The form - The working with a control - opening the code window - Visual basic objectives - What is a variable.

Programming Language Visual Basic

Unit - II

Writing code in VB: Objectives - The code window - The Anotomy of procedure - Editor features - For next statement - If loop - The while loop - selective case ... End - Select

Working with Files: Objectives - Visual basic file system controls - Types of files - Working with files.

Programming Language Visual Basic

Unit - III

Menus: Objectives - Building the user interface. The first step - All about Menus. MDI forms
- Why MDI forms - Features of an MDI form - Loading MDI forms and child forms - Form property debugging tips.

Objectives - The debugging methods - The common dialogue control: working in the common dialog control - The file open dialogue book - Sharing a file changing colour.

Introduction to Database:

Why Database - What is a Database - Which database working with the data control. The Data control - The Base bound controls - caution - coding

Friday, January 15, 2010

Programming Language Visual Basic

Unit - IV

DAO :

The Jet database engine - Functions of the jet data base engine - SQL- The DAO object model - Additional controls available in VB6.0 - Objective - ESTAB control Active X data objects - Objective - Why ADO - Establishing a reference.

Programming Language Visual Basic


Unit - V

Crystal and Data Reports:

Crystal reports - data report - distributing your application : Objectives - Working with the packing and deployment with card.

Active X:

Objectives - What is Active x - Why Active X - Active X and web pages objectives - Active X and internet Active X documents - The application form document sample application in VB like Inventory control.

Monday, January 11, 2010

Database Management System(DBMS)

Unit - I

Overview of database system - File system vs DBMS - Advantages of DBMS - Describing and storing data in DBMS - Structure of DBMS - Introduction to Data base design - Introduction to ER model - Conceptual design with ER model - The relational model - IC over relations - Introduction to views - Destroying/Altering tables and views.

Database Management System(DBMS)

Unit - II

Relation algebra and calculus. SQL queries, constraints, triggers. The form of basic SQL queries - Union - Intersect and Except - Nested queries - Aggregated operators - Null values - Triggers and active data base.

Unit - III

Schema refinement and normal forms - Security and authorization. Introduction to data base security - Access control - Discretionary access control - Mandatory access control - Security for internet applications - N/W and hierarchical model.

Database Management System(DBMS)

Unit - IV

Parallel and distributed database - Introduction - architecture for parallel database - parallel
query evaluation - parallizing individual operations - parallel query optimization.
Introduction to distributed database -distributed DBMS architeture - storing data in distributed
DBMS - Distributed updating catalog management - Distributed query processing updating
distributed data -distributed transaction - distributed concurrency control - distributed
recovery - object data base system motivating - structure data types - operations on structed
data - Encapsulation and ADTS- inheritance - objects, OIDS and reference types - Database
design for ORDBMS - ORDBMS implementation challenges - OODBMS - comparing RDBMS - OODBMS and
ORDBMS.

Thursday, January 7, 2010

Database Management System(DBMS)

Unit - V

Dataware housing and Decision support:

Introduction to decision support - OLAP,multidimensional data model - Multi-dimensional aggregation queries - window queries in sql:1999 - finding answers quickly - implementation techniques for OLAP - Dataware housing - views and decision support - view materialization - maintaining materialized views and decision support.

Data mining:

Introduction to data mining - Counting CO - Accurate mining for rules - Tree structural rules - similarity search sequences - Incremented mining and data streams - additional data mining tasks.

Object Oriented Programming With C++

Unit - V

Managing console I/O operations:

Introduction - C++ streams - C++ stream classes - Unformatted I/O operations - Formatted console I/O operators - Managing output with manipulators.

Working with files:

Introduction - Classes for file stream operations - opening and closing a file - detecting end-of-file - more about open() file modes - file pointers and their manipulations - sequential input and output operations .

Updating a file:

Random access - error handling during file operators - command line arguments.

Templates:

Introduction - class templates - class templates with multiple parameters - functions templates - function templates with multiple parameters - overloading of template exception - member function templates.

Exception handling:

Introduction - basic of exception handling mechanism - re-throwing an exception - specifying exceptions.

Object Oriented Programming With C++

Unit - IV

Operator overloading and Type conversion:

Introduction - defining operator overloading - overloading user operator - overloading binary operator - overloading binary operator using friendly - manipulation of strings using operator - rules for overloading operators - type conversion.

Inheritance extending classes:

Introduction - Defined derived classes - single inheritance making a private member inheritance - multilevel inheritance - hierarchical inheritance - hybrid inheritance - virtual base classes - abstract classes - constructors in derived classes.

Member classes:

Nesting of classes, pointers, virtual function and polymorphism
Introduction - pointer to objects - this pointer - pointer to derived classes - virtual function - pure visual function.

Wednesday, January 6, 2010

Object Oriented Programming With C++

Unit - III

Classes and objects:

Introduction - specifying the class - defining member function - A C++ program with class - making an outside function inline - Nesting of member functions - Private member functions - Arrays with in a class - Memory allocation for objects - Static data members - Static member functions - Arrays of objects - objects as function arguments - friendly functions - returning objects - Constant member functions - Pointers to member - local classes.

Constructors and Destructors:

Introduction - constructors - parametrized constructors - multiple constructors in a class - constructors with default arguments - dynamic initialization of objects - copy constructors - dynamic constructors - constructing two dimensional arrays - constant objects - Destructors.

Object Oriented Programming With C++

Unit - II Continue...

Operator - Manipulators - Type constant operators - Expressions and their types - Special assignment expressions - Implicit conversions - operator overloading - operator precedence - control structures.

Function in C++

Introduction - The main function - function prototyping - call by reference - return by reference - Inline functions - default arguments - Constant arguments - Functions overloading - friend and virtual fucntions.